V1

"V1" refers to the primary containment site still in use by the Check It Containment Corporation. Although old, and with aging infrastructure, this facility is responsible for the Containment and Analysis of CiCs, as well as the Holding of Test Subjects. In part, a threefold purpose, Containment, Analysis, and Holding. Due to this facility's age, it is often picked as a target for numerous raids hosted by the Chill Insurgency, or by other smaller raid parties who seek to profit off of the Corporation's mishaps.

Several Groups of Interests are spotted in operation here, however, the most notable one yet is the Default Occult Coalition. Their interests, as well as capital "investments" here, allow them to use this facility as a staging site, or to provide a tougher layer of security for hostiles to punch through.

Facility Infrastructure
When this facility was first built on the establishment of the Corporation, it was considered new and up to date in its time. However, the main problem came with the Test Subject population, of which had to be kept in order to conduct research into the new anomalies that would be arriving soon. Executions occurred, riots happened, however this was all in favor of keeping the peace, and assuming order over all. Logistics was not of a concern, however equipment was different, and certain surplus items were transferred to other departments.

As more CiCs were captured, there needed to be containment chambers present to host these new creatures. As such, construction would yet again continue, with new chambers and additional hallways added in order to accommodate these new changes. Eventually, the moving of Special Containment was needed in order to ensure employee safety. Orbis-level CiCs were kept in their chambers as the new ones were built, basically replicating the style of their same containment however in a more newer form.

Fasting forward to our present day, this facility has not been kept up to standards usually seen in other site, regions, or areas. Following a containment breach that resulted in an outside explosion, the region had to be blocked off in order to effectively assess the situation, and the cause. Walls were erected, separating the occult's staging area and the outside world from the facility itself. Power management, ventilation shafts and ducts, even portions of the facility were moved into the lower levels in order to control them effectively. Small improvements were made to personnel positions, such as the medical bay It was only around this time that the Corporation would eventually get new, improved armor vests and rigs to protect personnel. Logistics have become a mediocre problem, although dealt with easily. Facility layouts have not all changed since, just minor tweaks here and there.

In today's time, V1 has dealt with large amounts of containment breaches, raids, and riots resulting in activation of corporate assets to ensure a state of normalcy is still alive, still breathing, with a constant heart rate that changes every time.

Logistics and Equipment
The Corporation has not been keen on the consistent upgrades of firearms or equipment needed to maintain security. Prior to a "revitalization", most equipment was siphoned off other departments, either as surplus, or as a cheap alternative. In terms of logistics, supplies come on a normal basis, consisting of restocks of everyday items used repeatedly, such as medical items or ammunition.

The Capitalistic Opportunity
Moles, informants, and those looking to seek a profit eventually snuck into V1, working their way through the facility's security layers. Chill Insurgency shops have shown up, with shopkeepers profiting off of the black market items sold to Test Subjects. Escape routes have been formed, people betraying each other, and those looking to reap and sow chaos amongst one another.

In times like these, investigations have come up, more terminations have occurred, and some, even turned up with a profit. It's a wild, wild world inside there.

teko!